# Fusion

## What is Fusion?

Fusion is the process of taking 2 chickens and fusing them into 1. By fusing chickens you can combine traits to create new stronger chickens and discover rare and powerful mutations.

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FGFykEC8tli8WCogMfwJG%2FFusionExample_2.png?alt=media&#x26;token=2c98fc1a-b9b3-41fd-a813-9fe232baf7a5" alt=""><figcaption></figcaption></figure>

## How to Fuse

Go to the Fusion page and login. Here you'll see Dr. Droob's Fusion Machine.

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2Ff646oY14NxPHJ4wPvz8F%2FFusionMachine.png?alt=media&#x26;token=102a570e-53aa-45d1-b11e-c6f1ebc438d9" alt=""><figcaption></figcaption></figure>

To fuse you need 2 chickens and 2 Fusion Serum. Add a chicken to each of the left and right fusion tanks. In the center, you can see the cost of the fusion, and how many Fusion Serums you have.

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FjNBvV84tWnT7QgYeqZyL%2FFusionSerumWhitepaper.png?alt=media&#x26;token=8ec27e50-ab84-430b-b1ad-be2dd03c6343" alt=""><figcaption></figcaption></figure>

Now click the fusion button! Your two material chickens will then combine to form a glorious new chicken.

## Fused Chicken's Traits

Your Fused Chicken will have traits from the two Material Chickens. Each of the traits from the Material Chickens have an equal chance of being passed on, with a couple of exceptions.

### Equal Chance Traits

Each of the following traits have an equal chance of being passed on to your newly fused chicken.

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F6dsgL6Iebm6IXBDasScT%2FEvenChanceTraits%20(3).png?alt=media&#x26;token=e0e5f37b-f3ca-41f4-9f97-6742e438a323" alt=""><figcaption><p>To learn more about the different traits, see <a href="understanding-your-chicken">Understand Your Chicken</a>.</p></figcaption></figure>

So fusing a Striped Wild Moss Lakenvelder, with an Istanblue Sultan, could give you a Striped Wild Moss Sultan.

### Other Traits

#### Perfection

Your Fused Chicken's **perfection** will be chosen from between the two **perfections** of your Material Chickens, with each possible **perfection** having an equal chance.

Fusing a 90% and a 93%, could yield a 90%, 91%, 92% or 93% chicken, with each having the same 1/4 chance of appearing.

#### Distance Preference

All Spicy chickens have one of three **distance preferences**, Short, Medium or Long. Fusion will introduce three new **distance preferences**, Intermediate, Stretch or Extremes. Your chicken will perform better when running in a race that matches its **distance preference**.

| Distance Preference | Performs Better On |
| ------------------- | ------------------ |
| Short               | 100m and 120m      |
| Intermediate        | 120m and 140m      |
| Medium              | 140m and 160m      |
| Stretch             | 160m and 180m      |
| Long                | 180m and 200m      |
| Extremes            | 100m and 200m      |

Your Fused Chicken's **distance preference** will be dependent on the **distance preferences** of the Material Chickens. The possible outcomes ar&#x65;**:**

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FY0P01OlZAfIw63ASe0uK%2FDistancePreferenceGrid%20(2).png?alt=media&#x26;token=f6868cba-550a-459c-80b6-6a8f49724451" alt=""><figcaption></figcaption></figure>

If you fuse two chickens with Short and Medium **distance preferences**, then the Fused Chicken will have either a Short, Intermediate or Medium **distance preference**.

#### Consistency

Your Fused Chicken's **consistency** will be randomly generated when fused, and not inherited from either of the Material Chickens. You can guarantee that **consistency** is inherited from one of your Material Chickens by locking it.

#### Stock & Generation

The original 33,333 chickens are all 1st **generation** chickens with a Spicy **stock**. When two chickens are fused, the Fused Chicken will have a **generation** 1 lower than the lowest **generation** of the two Material Chickens. The **generation** of the Fused Chicken, determines its **stock**.

| Stock  | Generation                   |
| ------ | ---------------------------- |
| Spicy  | 1st                          |
| Robust | 2nd, 3rd                     |
| Fresh  | 4th, 5th, 6th                |
| Crispy | 7th, 8th, 9th, 10th          |
| Tender | 11th, 12th, 13th, 14th, 15th |
| Bland  | 16th+                        |

Fusing a 2nd **generation** chicken and a 5th **generation** chicken would yield a 6th **generation** chicken, with a Fresh **stock**.

## Locking Traits

You can guarantee that certain traits are passed on from your Material Chickens to your Fused Chicken, by locking them. To Lock traits, click the lock icon on the Fusion Machine, and select which traits you wish to lock.

<figure><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FYiQiZx8KaHdBqLAcgxhR%2FFusionTraitLockingWide.png?alt=media&#x26;token=00c74093-69c0-4675-a2fd-5487683762b8" alt=""><figcaption></figcaption></figure>

The traits are sorted into three groups, and you can only lock 1 trait per group when fusing.

| Alpha      | Beta                | Gamma               |
| ---------- | ------------------- | ------------------- |
| Heritage   | Color               | Distance Preference |
| Perfection | Beak Color          | Talent Preference   |
| Talent     | Beak Accessory      | Terrain Preference  |
| Stripes    | Comb & Wattle Color | Consistency         |
|            | Eyes                |                     |
|            | Gender              |                     |
|            | Legs                |                     |

Locking traits is incredibly useful at guaranteeing you get certain combinations. Combining Lizard Eyes with Devolution, White Beak with Stripes, or Dig with a chicken that has a Dirt Terrain Preference, can create some strong combinations.

Locking traits requires extra Fusion Serum, and the rarer or stronger the trait, the more Fusion Serum is required. The full list of prices can be found here.

[Trait Locking Prices](https://docs.google.com/spreadsheets/d/e/2PACX-1vRkFVcgeDWIhNvpGvo1gq_UdvFzCKqNH_7gWTbdvJFQjtld3rHoOPrnrsUsMMMiaLWgJ3QpBbHXlsQ4/pubhtml?gid=979540507\&single=true)

## Mutations

Sometimes, you may not get out what you put in. Fusion can be an unstable process, and random mutations can occur, resulting in powerful new traits.

The chance of getting a mutation is about 1/10, and you can get more than one mutation per fusion.

### Color

<table><thead><tr><th width="150"></th><th>Translucent Red</th><th>Translucent Blue</th><th>Translucent Green</th></tr></thead><tbody><tr><td><strong>Chance</strong></td><td>1/50 when fused chicken is a Serama. </td><td>1/50 when fused chicken is a Sultan. </td><td>1/50 when fused chicken is a Lakenvelder. </td></tr><tr><td><strong>Effect</strong></td><td>Reduces the likelihood of your chicken being targeted by offensive talents.</td><td>Reduces the likelihood of your chicken being targeted by offensive talents.</td><td>Reduces the likelihood of your chicken being targeted by offensive talents.</td></tr><tr><td><strong>Appearance</strong></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F5FUSQh1jUHYA8FmN0Q9Q%2FTranslucentRedSpineless.png?alt=media&#x26;token=975bebd4-2b51-4e78-99df-80c2965a5040" alt="" data-size="original"></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FKkVBM2r3mCNUjQotwzzb%2FTranslucentPurpleSpineless.png?alt=media&#x26;token=6782ddd3-e58f-49d0-b3a8-2a1e4c401784" alt="" data-size="original"></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FHD9yQC1IBQKpPowuBSSx%2FTranslucentGreenSpineless.png?alt=media&#x26;token=146a1399-96a4-4f39-91bd-887f071adb3e" alt=""></td></tr></tbody></table>

<table><thead><tr><th width="151"></th><th>Translucent Yellow</th><th>Plucked</th><th>Runic</th></tr></thead><tbody><tr><td><strong>Chance</strong></td><td>1/50 when fused chicken is a Dorking. </td><td>1/200</td><td>1/200</td></tr><tr><td><strong>Effect</strong></td><td>Reduces the likelihood of your chicken being targeted by offensive talents.</td><td><p>Hidden Talent: </p><p><a href="../understanding-your-chicken/talents#feather-rain">Feather Rain</a></p></td><td><p>Hidden Talent:<br></p><p><a href="../understanding-your-chicken/talents#runic-blink">Runic Blink</a></p></td></tr><tr><td><strong>Appearance</strong></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F4P08pm4AzDpZWzL4lsaT%2FTranslucentYellowSpineless.png?alt=media&#x26;token=6eea4a50-b9e6-49af-bbce-a795f3786016" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2Fyx8tQwuufZeYs0MsO8WC%2FPlucked.png?alt=media&#x26;token=301a3910-5b19-4de0-9fe6-8859e354a608" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FMmtsoujLqYiPaRIYrfe1%2FRunic.png?alt=media&#x26;token=df248775-c4ca-4f43-90a6-03ca825ff32a" alt=""></td></tr></tbody></table>

### Eyes

<table><thead><tr><th width="146"></th><th>Button</th><th>Cyclops</th><th>Owl</th></tr></thead><tbody><tr><td><strong>Chance</strong></td><td>1/149</td><td>1/149</td><td>1/149</td></tr><tr><td><strong>Effect</strong></td><td>Boosts the effect of the talents Blue Egg and Fan Group</td><td>Boosts the effect of the talents Chickenapult and Jetpack</td><td>Boosts the effect of the talents Flight? and Royal Procession</td></tr><tr><td><strong>Appearance</strong></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FmnF214e8V75QpD5VuO4s%2FButtonEyesCropped.png?alt=media&#x26;token=d1e6d0a6-9938-498d-8dbc-053d0bab991a" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F4OyOkBbhrypvVvkjEkHG%2FCyclopsEyesCropped.png?alt=media&#x26;token=f07b4e7b-1eb0-41a3-9437-9c2c38a68325" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FRqbNcsR5u3CGZIPRQAty%2FOwlEyesCropped.png?alt=media&#x26;token=89564620-a508-4947-a064-79c98f318fe6" alt=""></td></tr></tbody></table>

### Beak

<table><thead><tr><th width="140"></th><th>Dragon</th><th>Falcon</th><th>Glitter</th><th>Robot</th></tr></thead><tbody><tr><td>Chance</td><td>1/55 when fused chicken's <strong>Talent Preference</strong> is Magic</td><td>1/55 when fused chicken's <strong>Talent Preference</strong> is Weapon</td><td>1/55 when fused chicken's <strong>Talent Preference</strong> is Spirit</td><td>1/55 when fused chicken's <strong>Talent Preference</strong> is Technology</td></tr><tr><td>Effect</td><td>Increases <strong>Talent Preference Strength</strong></td><td>Increases <strong>Talent Preference Strength</strong></td><td>Increases <strong>Talent Preference Strength</strong></td><td>Increases <strong>Talent Preference Strength</strong></td></tr><tr><td>Appearance</td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F5dB2FLbb2lIDDzKYsxnU%2FDragonBeakCropped.png?alt=media&#x26;token=c6468989-45d2-4bb8-bf5c-32188b2b9b91" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FUKfGUwCQoQqXHJBAUPEo%2FFalconBeakCropped%20(1).png?alt=media&#x26;token=b2bde4e1-d4c2-4b37-ad46-5d78c428fae9" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F2v5gqG2dBctXaGy8MjwX%2FGlitterBeakCropped.png?alt=media&#x26;token=3cd1e014-198e-4c0a-aedc-238c86e7d5a8" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F3QJY5CILPKnXJhx91UGs%2FRobotBeakCropped.png?alt=media&#x26;token=c0c0539b-c2ed-4c37-9bdd-0db2b729a42a" alt=""></td></tr></tbody></table>

Increasing a chicken's **Talent Preference Strength** increases the likelihood of the chicken using its **Talent** during a race if its **Talent Preference** matches its **Talent's Type**.

### Beak Accessory

<table><thead><tr><th width="146.33333333333331"></th><th>Rose</th><th>Toothpick</th></tr></thead><tbody><tr><td><strong>Chance</strong></td><td>1/134</td><td>1/134</td></tr><tr><td><strong>Effect</strong></td><td>Makes a chicken more inconsistent, making it more likely to finish in a high or low position.</td><td>Boosts performance in races that match the chicken's Distance and Terrain preferences.</td></tr><tr><td><strong>Appearance</strong></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FGPSxKtxnETfAEUnI9O4U%2FRoseCropped.png?alt=media&#x26;token=1ca2e584-28f8-451e-829f-4f44fbd4cc01" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FwVeTtqZrUwhvMV56m4Zr%2FToothpickCropped%20(1).png?alt=media&#x26;token=da8d5ddb-3df6-4131-9b1f-08edc739d320" alt=""></td></tr></tbody></table>

### Legs

<table><thead><tr><th width="148"></th><th>Blades</th><th>Hooves</th><th>Gingerbread</th></tr></thead><tbody><tr><td><strong>Chance</strong></td><td>1/301</td><td>1/301</td><td>1/301</td></tr><tr><td><strong>Effect</strong></td><td>Boosts performance in 100m and 120m races</td><td>Boosts performance in 140m and 160m races</td><td>Boosts performance in 180m and 200m races</td></tr><tr><td><strong>Appearance</strong></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2F75N8Pgb3FloqPX7NfmCv%2FBladesFulls.png?alt=media&#x26;token=3dd318b2-c6bc-4a36-a0f6-ce154292b912" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FgjOGW8yJpbiPHe5OqRPI%2FHoovesFull.png?alt=media&#x26;token=9dbd1880-7af2-439e-871b-f1f587c18f33" alt=""></td><td><img src="https://597094507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mcx4SmhCJI5AhEJiCmR%2Fuploads%2FyjSciOZ9AgKMYyV5EEOp%2FGingerbreadFull.png?alt=media&#x26;token=c27798d1-c1fc-480b-bfdc-b5c10ce31ab7" alt=""></td></tr></tbody></table>

## Unforeseen Consequences

With Fusion Serum entering the chicken supply, it has had an unusual effect on the existing chicken population. The following chickens have been observed exhibiting new behavior.

### Talents

See [Talent Bonuses](https://bitlovin.gitbook.io/chicken-derby-whitepaper/understanding-your-chicken/talents#bonuses) in Talents.

### Legs

See [Legs](https://bitlovin.gitbook.io/chicken-derby-whitepaper/understanding-your-chicken/understanding-your-chicken#legs) in Understanding Your Chicken.

## Advance Fusion

The **Heritage** of your material chickens will have an effect on some of the hidden traits of your newly fused chicken.

| Heritage    | Effect                                                                                                                                     |
| ----------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| Dorking     | Increases the newly fused chicken's **Terrain Preference Strength**. This will allow them to perform better on their preferred terrain.    |
| Lakenvelder | Makes the chicken more inconsistent.                                                                                                       |
| Sultan      | Increases the newly fused chicken's **Distance Preference Strength.** This will allow them to perform better at their preferred distances. |
